Vector-quantized variational autoencoder (VQ VAE) is a generative model that uses vector quantization to learn discrete latent representations.
High-quality articulated 3D assets are indispensable for embodied AI and physical simulation, yet 3D generation still focuses on static meshes, leaving a gap in "sim-ready" interactive objects. Most recent articulated object creation methods rely on multi-stage pipelines that accumulate errors across decoupled modules. Alternatively, unified MLLMs offer a single-stage path to joint static asset understanding and sim-ready asset generation. However dense voxel-based 3D tokenization yields long 3D token sequences and high memory overhead, limiting scalability to complex articulated objects. To address this, we propose SIMART, a unified MLLM framework that jointly performs part-level decomposition and kinematic prediction. By introducing a Sparse 3D VQ-VAE, SIMART reduces token counts by 70% vs. dense voxel tokens, enabling high-fidelity multi-part assemblies. SIMART achieves state-of-the-art performance on PartNet-Mobility and in-the-wild AIGC datasets, and enables physics-based robotic simulation.
Large Vision Language Models (LVLMs) excel at semantic understanding but struggle with fine grained spatial grounding, as the model must implicitly infer complex geometry without ever producing a spatial interpretation. We present Perceptio, a perception enhanced LVLM with 2D and 3D spatial reasoning abilities, enabled via explicit semantic segmentation tokens and depth tokens generated directly within the autoregressive sequence. Concretely, we (i) distill a VQVAE depth codebook from a strong monocular teacher to tokenize dense depth into compact sequences, and (ii) integrate SAM2 based semantic segmentation tokens and VQ-VAE depth tokens inside the LLM so the model first emits spatial tokens and then answers. To stabilize depth token generation, we introduce novel composite depth-token objectives (marker, token, and count losses) and a soft-merging technique for differentiable reconstruction. We adopt a multi-task co-training strategy across diverse datasets, letting the model learn perception tokens to tackle multiple downstream tasks. Building on InternVL, Perceptio achieves state-of-the-art performance across benchmarks: improving referring expression segmentation by +0.8/+1.4/+1.1 cIoU on RefCOCO/+/g HardBLINK spatial understanding accuracy by 10.3%, and MMBench accuracy by 1.0%, demonstrating that explicit spatial chain-of-thought materially strengthens spatial grounding in LVLMs.
Generative AI deployment poses unprecedented challenges to content safety and privacy. However, existing defense mechanisms are often tailored to specific architectures (e.g., Diffusion Models or GANs), creating fragile "defense silos" that fail against heterogeneous generative threats. This paper identifies a fundamental optimization barrier in naive pixel-space ensemble strategies: due to divergent objective functions, pixel-level gradients from heterogeneous generators become statistically orthogonal, causing destructive interference. To overcome this, we observe that despite disparate low-level mechanisms, high-level feature representations of generated content exhibit alignment across architectures. Based on this, we propose the Architecture-Agnostic Targeted Feature Synergy (ATFS) framework. By introducing a target guidance image, ATFS reformulates multi-model defense as a unified feature space alignment task, enabling intrinsic gradient alignment without complex rectification. Extensive experiments show ATFS achieves SOTA protection in heterogeneous scenarios (e.g., Diffusion+GAN). It converges rapidly, reaching over 90% performance within 40 iterations, and maintains strong attack potency even under tight perturbation budgets. The framework seamlessly extends to unseen architectures (e.g., VQ-VAE) by switching the feature extractor, and demonstrates robust resistance to JPEG compression and scaling. Being computationally efficient and lightweight, ATFS offers a viable pathway to dismantle defense silos and enable universal generative security. Code and models are open-sourced for reproducibility.
Recent large-scale vision-language models (VLMs) have shown remarkable text-to-image generation capabilities, yet their visual fidelity remains constrained by the discrete image tokenization, which poses a major challenge. Although several studies have explored continuous representation modeling to enhance visual quality, adapting pre-trained VLM models to such representations requires large-scale data and training costs comparable to the original pre-training. To circumvent this limitation, we propose a diffusion-based decoding framework that enhances image fidelity by training only a diffusion decoder on the output image-token logits of pre-trained VLMs, thereby preserving the original model intact. At its core, Logit-to-Code Distributional Mapping converts the VLM's image-token logits into continuous, distribution-weighted code vectors with uncertainty features, providing an effective conditioning signal for diffusion decoding. A lightweight Logit Calibration aligns training-time proxy logits from the VQ-VAE encoder with VLM-generated logits, mitigating the train-inference gap. Conditioned on these representations, the Distribution-Conditioned Diffusion Decoder generates high-fidelity images. Achieved solely through short training on ImageNet-1K, our method consistently improves visual fidelity for both VQ-VAE reconstructions and text-to-image generations from VLM-predicted tokens.
The high cost of collecting real-robot data has made robotic simulation a scalable platform for both evaluation and data generation. Yet most existing benchmarks concentrate on simple manipulation tasks such as pick-and-place, failing to capture the non-Markovian characteristics of real-world tasks and the complexity of articulated object interactions. To address this limitation, we present RuleSafe, a new articulated manipulation benchmark built upon a scalable LLM-aided simulation framework. RuleSafe features safes with diverse unlocking mechanisms, such as key locks, password locks, and logic locks, which require different multi-stage reasoning and manipulation strategies. These LLM-generated rules produce non-Markovian and long-horizon tasks that require temporal modeling and memory-based reasoning. We further propose VQ-Memory, a compact and structured temporal representation that uses vector-quantized variational autoencoders (VQ-VAEs) to encode past proprioceptive states into discrete latent tokens. This representation filters low-level noise while preserving high-level task-phase context, providing lightweight yet robust temporal cues that are compatible with existing Vision-Language-Action models (VLA). Extensive experiments on state-of-the-art VLA models and diffusion policies show that VQ-Memory consistently improves long-horizon planning, enhances generalization to unseen configurations, and enables more efficient manipulation with reduced computational cost. Project page: vqmemory.github.io
Recent vision-language-action (VLA) models have significantly advanced robotic manipulation by unifying perception, reasoning, and control. To achieve such integration, recent studies adopt a predictive paradigm that models future visual states or world knowledge to guide action generation. However, these models emphasize forecasting outcomes rather than reasoning about the underlying process of change, which is essential for determining how to act. To address this, we propose $Δ$VLA, a prior-guided framework that models world-knowledge variations relative to an explicit current-world knowledge prior for action generation, rather than regressing absolute future world states. Specifically, 1) to construct the current world knowledge prior, we propose the Prior-Guided WorldKnowledge Extractor (PWKE). It extracts manipulable regions, spatial relations, and semantic cues from the visual input, guided by auxiliary heads and prior pseudo labels, thus reducing redundancy. 2) Building upon this, to represent how world knowledge evolves under actions, we introduce the Latent World Variation Quantization (LWVQ). It learns a discrete latent space via a VQ-VAE objective to encode world knowledge variations, shifting prediction from full modalities to compact latent. 3)Moreover, to mitigate interference during variation modeling, we design the Conditional Variation Attention (CV-Atten), whichpromotes disentangled learning and preserves the independence of knowledge representations. Extensive experiments on both simulated benchmarks and real-world robotic tasks demonstrate $Δ$VLA achieves state-of-the-art performance while improving efficiency. Code and real-world execution videos are available at https://github.com/JiuTian-VL/DeltaVLA.
Tau positron emission tomography (tau-PET) provides an in vivo marker of Alzheimer's disease pathology, but cost and limited availability motivate MRI-based alternatives. We introduce DisQ-HNet (DQH), a framework that synthesizes tau-PET from paired T1-weighted and FLAIR MRI while exposing how each modality contributes to the prediction. The method combines (i) a Partial Information Decomposition (PID)-guided, vector-quantized encoder that partitions latent information into redundant, unique, and complementary components, and (ii) a Half-UNet decoder that preserves anatomical detail using pseudo-skip connections conditioned on structural edge cues rather than direct encoder feature reuse. Across multiple baselines (VAE, VQ-VAE, and UNet), DisQ-HNet maintains reconstruction fidelity and better preserves disease-relevant signal for downstream AD tasks, including Braak staging, tau localization, and classification. PID-based Shapley analysis provides modality-specific attribution of synthesized uptake patterns.
Electroencephalogram (EEG) signals have become a popular medium for decoding visual information due to their cost-effectiveness and high temporal resolution. However, current approaches face significant challenges in bridging the modality gap between EEG and image data. These methods typically rely on complex adaptation processes involving multiple stages, making it hard to maintain consistency and manage compounding errors. Furthermore, the computational overhead imposed by large-scale diffusion models limit their practicality in real-world brain-computer interface (BCI) applications. In this work, we present AVDE, a lightweight and efficient framework for visual decoding from EEG signals. First, we leverage LaBraM, a pre-trained EEG model, and fine-tune it via contrastive learning to align EEG and image representations. Second, we adopt an autoregressive generative framework based on a "next-scale prediction" strategy: images are encoded into multi-scale token maps using a pre-trained VQ-VAE, and a transformer is trained to autoregressively predict finer-scale tokens starting from EEG embeddings as the coarsest representation. This design enables coherent generation while preserving a direct connection between the input EEG signals and the reconstructed images. Experiments on two datasets show that AVDE outperforms previous state-of-the-art methods in both image retrieval and reconstruction tasks, while using only 10% of the parameters. In addition, visualization of intermediate outputs shows that the generative process of AVDE reflects the hierarchical nature of human visual perception. These results highlight the potential of autoregressive models as efficient and interpretable tools for practical BCI applications.
Leveraging auditory and visual feedback for attention reorientation is essential for natural gaze shifts in social interaction. However, enabling humanoid robots to perform natural and context-appropriate gaze shifts in unconstrained human--robot interaction (HRI) remains challenging, as it requires the coupling of cognitive attention mechanisms and biomimetic motion generation. In this work, we propose the Robot Gaze-Shift (RGS) framework, which integrates these two components into a unified pipeline. First, RGS employs a vision--language model (VLM)-based gaze reasoning pipeline to infer context-appropriate gaze targets from multimodal interaction cues, ensuring consistency with human gaze-orienting regularities. Second, RGS introduces a conditional Vector Quantized-Variational Autoencoder (VQ-VAE) model for eye--head coordinated gaze-shift motion generation, producing diverse and human-like gaze-shift behaviors. Experiments validate that RGS effectively replicates human-like target selection and generates realistic, diverse gaze-shift motions.
Vector-quantized representations enable powerful discrete generative models but lack semantic structure in token space, limiting interpretable human control. We introduce SOM-VQ, a tokenization method that combines vector quantization with Self-Organizing Maps to learn discrete codebooks with explicit low-dimensional topology. Unlike standard VQ-VAE, SOM-VQ uses topology-aware updates that preserve neighborhood structure: nearby tokens on a learned grid correspond to semantically similar states, enabling direct geometric manipulation of the latent space. We demonstrate that SOM-VQ produces more learnable token sequences in the evaluated domains while providing an explicit navigable geometry in code space. Critically, the topological organization enables intuitive human-in-the-loop control: users can steer generation by manipulating distances in token space, achieving semantic alignment without frame-level constraints. We focus on human motion generation - a domain where kinematic structure, smooth temporal continuity, and interactive use cases (choreography, rehabilitation, HCI) make topology-aware control especially natural - demonstrating controlled divergence and convergence from reference sequences through simple grid-based sampling. SOM-VQ provides a general framework for interpretable discrete representations applicable to music, gesture, and other interactive generative domains.